Today's Paintball Tip By Jim Draco Garens ...
Three Minute Warning
When the game is winding down and there are about 3 minutes left it is time to act if nothing has developed. It is crunch time and most players are either out of hope, stressed (make more mistakes), not paying attention, out of ammo, out of patience, and just plain under pressure. This is the best tiem to act.
In the case of Center Flag if you have the flag gather a few of the remaining players and make a strong move. Put the flag in the fastest man's hands, and push forward. Then break for it. Everyone else should cover him like crazy.
If you are playing center flag and no one has the flag yet, gather a few of the survivors and rush the flag. Have one or two cover like mad. Send the flag grabber in and have the rest follow close by. Run straight by, grab the flag and keep going, if you die, drop it and your followers can pick it up.
In capture the flag gather a few men and rush their fortress. Again one flag taker, and shadow men following behind. Sometimes you may be the only one alive and close enough to make the move. But start moving when only a few minutes are left.
All other games wait it out and play defensive. The key to the Three Minute Warning strategies is that people are under pressure to perform and produce. You can take advantage of that. Look for openings.
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